Tier: Anabaseios
Auto-attacks: physical on  MT
Total HP: 49,884,204
Required DPS: 73,809.69

Elidibus faces the players yet again, yet this time not as the Warrior of Light of eld but as the Emissary, who balances the powers of both Light and Dark.

Hit Ability Type Description
00:15
00:15
Eunomia Raidwide

Medium raidwide. Inflicts Bleeding Bleeding.

00:26
00:26
Dike (+ 2 others) Tankbuster (MT & OT)

High damage tankbuster. Invuln or tankswap.

00:26
00:26
Dike Tankbuster (MT & OT)

Pierces first-in-enmity with light damage, inflicting Light Resistance Down Light Resistance Down, and second-in-enmity with dark damage, inflicting Dark Resistance Down Dark Resistance Down.

00:29
00:29
Dike Tankbuster (MT & OT)

Pierces first-in-enmity with light damage, inflicting Light Resistance Down Light Resistance Down, and second-in-enmity with dark damage, inflicting Dark Resistance Down Dark Resistance Down.

00:44
00:44
Jury Overruling ×8 (+ 4 others) Line spread

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Jury Overruling (line spread) > Illusory Glare (chariot) > Inevitable Law (healer stack)

Dark: Jury Overruling (line spread) > Illusory Gloom (dynamo) > Inevitable Sentence (partner stack)

After the cast, clones of Themis dash toward each player, inflicting Blunt Resistance Down Blunt Resistance Down.

Everyone moves to protean positions around the boss at max melee. Use the tiny diamonds around the boss to aid in positioning.

If it's light, move into the hitbox on west (light party 1) or east (light party 2) for the stack.

If it's dark, have either supports or DPS rotate clockwise or counter-clockwise to the next player and stack in their dynamo.

00:48
00:48
Illusory Glare ×8 Chariot AoE
00:48
00:48
Inevitable Law ×2 Chariot healer stack
00:48
00:48
Illusory Gloom ×8 Dynamo AoE
00:48
00:48
Inevitable Sentence ×4 Chariot partner stack
01:02
01:02
Upheld Overruling (+ 4 others) Mechanic

The boss tethers to a random party member and glows either dark or light, indicating the next mechanic.

Light: Upheld Overruling (Stack) > Lightburst (chariot) > Inevitable Law (healer stack)

Dark: Upheld Overruling (Tankbuster) > Dark Perimeter (dynamo) > Inevitable Sentence (partner stack)

01:06
01:06
Lightburst Chariot AoE
01:06
01:06
Inevitable Law ×2 Chariot healer stack
01:06
01:06
Dark Perimeter Dynamo AoE
01:06
01:06
Inevitable Sentence ×4 Chariot partner stack
01:20
01:20
Divisive Overruling (+ 4 others) Mechanic

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Divisive Overruling (AoE line) > Divine Ruination (AoE sides) > Inevitable Law (healer stack)

Dark: Divisive Overruling (AoE sides) > Ripples of Gloom (AoE line) > Inevitable Sentence (partner stack)

After the cast, Themis dashes, leaving either the inside or outside of the dash safe.

01:24
01:24
Divine Ruination Line AoE
01:24
01:24
Inevitable Law ×2 Chariot healer stack
01:24
01:24
Ripples of Gloom Sides AoE
01:24
01:24
Inevitable Sentence ×4 Chariot partner stack
01:34
01:34
Styx (+ 4 others) Chariot stack

A full-party multi-hit stack. The first use of this ability hits 5 times. Each subsequent cast hits one additional time. The first hit deals significantly more damage than the rest.

01:35
01:35
Styx Chariot stack
01:36
01:36
Styx Chariot stack
01:37
01:37
Styx Chariot stack
01:38
01:38
Styx Chariot stack
01:54
01:54
Arcane Revelation (+ 6 others) Mechanic

Themis glows either dark or light, then summons 4 dark mirrors and 4 light mirrors on the sides of the arena.

After some time, whichever mirrors match the colour that the boss glowed during this cast will fire a line, dealing massive damage to anyone hit and inflicting Damage Down Damage Down.

02:01
02:01
Dismissal Overruling Knockback

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Dismissal Overruling (knockback) > Inner Light (chariot) > Inevitable Law (healer stack)

Dark: Dismissal Overruling (knockback) > Outer Dark (dynamo) > Inevitable Sentence (partner stack)

After the cast, Themis inflicts a knockback slightly smaller than the radius of the arena.

Either use Surecast Surecast or Arm's Length Arm's Length or position yourself close to the boss's center to avoid being knocked into the wall, then go in with your partner or out with your light party, depending on the boss's colour.

02:03
02:03
Arche ×4 Line AoE

The mirrors on the side of the arena corresponding to Themis's colour shoot a line through the arena.

02:06
02:06
Inner Light Chariot AoE

Themis explodes in a burst of light, leaving his hitbox unsafe.

Max melee and beyond is safe.

02:06
02:06
Inevitable Law ×2 Chariot healer stack

A 4-player stack on both healers. Targets a random player if any healer is dead. Can be easily survived as a 3-stack.

02:06
02:06
Outer Dark Dynamo AoE

Darkness explodes around Themis, leaving only his hitbox safe.

02:06
02:06
Inevitable Sentence ×4 Chariot partner stack

A 2-player stack on all DPS players. Targets a random player if any DPS are dead. Cannot be survived alone.

02:33
02:33
Shadowed Messengers (+ 11 others) Mechanic

Summons two clones on the intercardinals of the arena. After a short time they will cast Divisive Ruling – one dark and one light – while Themis casts Divisive Overruling.

Take your light party to either the east or west, which will always be safe. After the clones dash, move into the dark dash. Wait until Themis has dashed, then either move into his dash with your partner or go to max melee with your light party.

Important: The main tank has an important responsibility during this mechanic, as the way Themis dashes is determined by which way the tank faces him. It is strongly recommended to wait until the clones begin to indicate their colour, then point the boss at or opposite the light clone. Do not point him at the dark clone, as this means there is no safe spot during the mechanic.

02:47
02:47
Divisive Ruling Line AoE

Same as Divisive Overruling, but cast by a clone of Themis rather than Themis himself.

02:50
02:50
Divisive Overruling Mechanic

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Divisive Overruling (AoE line) > Divine Ruination (AoE sides) > Inevitable Law (healer stack)

Dark: Divisive Overruling (AoE sides) > Ripples of Gloom (AoE line) > Inevitable Sentence (partner stack)

After the cast, Themis dashes, leaving either the inside or outside of the dash safe.

02:52
02:52
Divine Ruination Line AoE

Light scorches the path that Themis dashed. This line is larger than the size of the initial dash.

02:52
02:52
Ripples of Gloom Sides AoE

Darkness ripples outwards from Themis, leaving only a line through his hitbox safe.

02:55
02:55
Divine Ruination Line AoE

Light scorches the path that Themis dashed. This line is larger than the size of the initial dash.

02:55
02:55
Inevitable Law ×2 Chariot healer stack

A 4-player stack on both healers. Targets a random player if any healer is dead. Can be easily survived as a 3-stack.

02:55
02:55
Ripples of Gloom Sides AoE

Darkness ripples outwards from Themis, leaving only a line through his hitbox safe.

02:55
02:55
Inevitable Sentence ×4 Chariot partner stack

A 2-player stack on all DPS players. Targets a random player if any DPS are dead. Cannot be survived alone.

03:00
03:00
Upheld Ruling Mechanic

Same as Upheld Overruling, but cast by a clone of Themis rather than Themis himself.

03:04
03:04
Lightburst Chariot AoE

Themis explodes in an AoE slightly smaller than max melee.

03:04
03:04
Dark Perimeter Dynamo AoE

Darkness ripples outwards from Themis, leaving only a circle inside his hitbox safe.

03:12
03:12
Jury Overruling ×8 (+ 4 others) Line spread

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Jury Overruling (line spread) > Illusory Glare (chariot) > Inevitable Law (healer stack)

Dark: Jury Overruling (line spread) > Illusory Gloom (dynamo) > Inevitable Sentence (partner stack)

After the cast, clones of Themis dash toward each player, inflicting Blunt Resistance Down Blunt Resistance Down.

Everyone moves to protean positions around the boss at max melee. Use the tiny diamonds around the boss to aid in positioning.

If it's light, move into the hitbox on west (light party 1) or east (light party 2) for the stack.

If it's dark, have either supports or DPS rotate clockwise or counter-clockwise to the next player and stack in their dynamo.

03:16
03:16
Illusory Glare ×8 Chariot AoE
03:16
03:16
Inevitable Law ×2 Chariot healer stack
03:16
03:16
Illusory Gloom ×8 Dynamo AoE
03:16
03:16
Inevitable Sentence ×4 Chariot partner stack
03:24
03:24
Styx (+ 5 others) Chariot stack

A full-party multi-hit stack. The first hit deals significantly more damage than the rest.

03:25
03:25
Styx Chariot stack
03:26
03:26
Styx Chariot stack
03:28
03:28
Styx Chariot stack
03:29
03:29
Styx Chariot stack
03:30
03:30
Styx Chariot stack
03:42
03:42
Lightstream ×3 Line rotating AoEs

Summons three arcane cylinders that each shoot lines through the arena as they rotate either clockwise or counter-clockwise.

One possible trick to find the safe spot quickly is to identify the "odd one out" – two of the cylinders will always rotate the same way while one of them rotates the other way. Find this cylinder. The safe spot is the second triangle in the direction it is not rotating.

04:01
04:01
Divisive Overruling (+ 4 others) Mechanic

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Divisive Overruling (AoE line) > Divine Ruination (AoE sides) > Inevitable Law (healer stack)

Dark: Divisive Overruling (AoE sides) > Ripples of Gloom (AoE line) > Inevitable Sentence (partner stack)

After the cast, Themis dashes, leaving either the inside or outside of the dash safe.

04:06
04:06
Divine Ruination Line AoE
04:06
04:06
Inevitable Law ×2 Chariot healer stack
04:06
04:06
Ripples of Gloom Sides AoE
04:06
04:06
Inevitable Sentence ×4 Chariot partner stack
04:18
04:18
Eunomia Raidwide

Medium raidwide. Inflicts Bleeding Bleeding.

04:33
04:33
Upheld Overruling (+ 4 others) Mechanic

The boss tethers to a random party member and glows either dark or light, indicating the next mechanic.

Light: Upheld Overruling (Stack) > Lightburst (chariot) > Inevitable Law (healer stack)

Dark: Upheld Overruling (Tankbuster) > Dark Perimeter (dynamo) > Inevitable Sentence (partner stack)

04:37
04:37
Lightburst Chariot AoE
04:37
04:37
Inevitable Law ×2 Chariot healer stack
04:37
04:37
Dark Perimeter Dynamo AoE
04:37
04:37
Inevitable Sentence ×4 Chariot partner stack
04:55
04:55
Dark and Light (+ 13 others) Mechanic

Tethers each DPS player to a support player and inflicts Dark's Discord Dark's Discord (dark tether) or Light's Discord Light's Discord (light tether).

Each pair of partners may either share the same tether colour or may have different tether colours, in which case they will meet in the middle. Each pair of partners must maintain a proper distance to each other to change their Dark's Discord Dark's Discord or Light's Discord Light's Discord into Dark's Accord Dark's Accord or Light's Accord Light's Accord respectively; failing to do so deals heavy sustained damage and inflicts Polarizing Polarizing (a:katakrisis). Players with Polarizing Polarizing instantly die at the end of the mechanic.

A pair of partners that share the same tether colour must stay far away from each other.

A pair of partners that have different tether colours must stack on top of each other.

There will always be two "far" pairs and two "close" pairs.

05:08
05:08
Arcane Revelation Mechanic

Themis glows either dark or light, then summons 2 dark spheres and 2 light spheres on the arena's cardinals.

After some time, whichever spheres match the colour that the boss glowed during this cast will emit a huge chariot, dealing massive damage to anyone hit and inflicting Damage Down Damage Down.

05:18
05:18
Unlucky Lot ×2 Chariot AoE

The spheres explodes in a huge AoE. Inflicts Damage Down Damage Down.

05:26
05:26
Jury Overruling ×8 Line spread

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Jury Overruling (line spread) > Illusory Glare (chariot) > Inevitable Law (healer stack)

Dark: Jury Overruling (line spread) > Illusory Gloom (dynamo) > Inevitable Sentence (partner stack)

After the cast, clones of Themis dash toward each player, inflicting Blunt Resistance Down Blunt Resistance Down.

Everyone moves to protean positions around the boss at max melee. Use the tiny diamonds around the boss to aid in positioning.

If it's light, move into the hitbox on west (light party 1) or east (light party 2) for the stack.

If it's dark, have either supports or DPS rotate clockwise or counter-clockwise to the next player and stack in their dynamo.

05:30
05:30
Illusory Glare ×8 Chariot AoE

Chariot AoEs left behind wherever players stood at the time of Jury Overruling.

05:30
05:30
Inevitable Law ×2 Chariot healer stack

A 4-player stack on both healers. Targets a random player if any healer is dead. Can be easily survived as a 3-stack.

05:30
05:30
Illusory Gloom ×8 Dynamo AoE

Dynamo AoEs left behind wherever players stood at the time of Jury Overruling.

05:30
05:30
Inevitable Sentence ×4 Chariot partner stack

A 2-player stack on all DPS players. Targets a random player if any DPS are dead. Cannot be survived alone.

05:43
05:43
Divisive Overruling Mechanic

Themis glows either dark or light, indicating the mechanical sequence executed.

Light: Divisive Overruling (AoE line) > Divine Ruination (AoE sides) > Inevitable Law (healer stack)

Dark: Divisive Overruling (AoE sides) > Ripples of Gloom (AoE line) > Inevitable Sentence (partner stack)

After the cast, Themis dashes, leaving either the inside or outside of the dash safe.

05:48
05:48
Divine Ruination Line AoE

Light scorches the path that Themis dashed. This line is larger than the size of the initial dash.

05:48
05:48
Inevitable Law ×2 Chariot healer stack

A 4-player stack on both healers. Targets a random player if any healer is dead. Can be easily survived as a 3-stack.

05:48
05:48
Ripples of Gloom Sides AoE

Darkness ripples outwards from Themis, leaving only a line through his hitbox safe.

05:48
05:48
Inevitable Sentence ×4 Chariot partner stack

A 2-player stack on all DPS players. Targets a random player if any DPS are dead. Cannot be survived alone.

05:55
05:55
Emissary's Will Check

Resolves Dark's Accord Dark's Accord and Light's Accord Light's Accord. Any players who failed to maintain the proper aetheric balance and obtained any stacks of Polarizing Polarizing are killed instantly.

06:03
06:03
Styx (+ 6 others) Chariot stack

A full-party multi-hit stack. The first hit deals significantly more damage than the rest.

06:04
06:04
Styx Chariot stack
06:05
06:05
Styx Chariot stack
06:06
06:06
Styx Chariot stack
06:08
06:08
Styx Chariot stack
06:09
06:09
Styx Chariot stack
06:10
06:10
Styx Chariot stack
06:22
06:22
Dike (+ 2 others) Tankbuster (MT & OT)

High damage tankbuster. Invuln or tankswap.

06:22
06:22
Dike Tankbuster (MT & OT)

Pierces first-in-enmity with light damage, inflicting Light Resistance Down Light Resistance Down, and second-in-enmity with dark damage, inflicting Dark Resistance Down Dark Resistance Down.

06:25
06:25
Dike Tankbuster (MT & OT)

Pierces first-in-enmity with light damage, inflicting Light Resistance Down Light Resistance Down, and second-in-enmity with dark damage, inflicting Dark Resistance Down Dark Resistance Down.

06:44
06:44
Dark Current (+ 8 others) Chariot rotating AoEs

Summons two chariot on two opposite cardinals of the arena, then draws a line in the direction those AoEs will go.

After a short time, the AoEs move circularly around the arena. After the second hit, chariot spreads will resolve on all players. The middle of the arena is unsafe for the whole mechanic.

Divide into light parties. One party chases the one AoE while the other party chases the other. Place your tank and melee side-by-side at max melee, while your healer and ranged DPS wait at the edge of the arena. Make sure to collapse at max melee once Blinding Light resolves to reduce the required movement.

  • Clockwise Always

    Both light parties always preposition east and west until the lines are drawn. Then each party rotates clockwise until they reach the end of the line.

  • East-West Always

    Both light parties preposition east and west until the lines are drawn. If the AoEs begin north and south, simply move to the end of the line you started on. If the AoEs begin east and west, move in the opposite direction of the lines until you're no longer on top of the AoE. This is the recommended strategy as it significantly minimizes caster movement.

  • 06:52
    06:52
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    06:54
    06:54
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    06:54
    06:54
    Blinding Light ×8 Chariot spread

    Spread AoEs on all eight players.

    06:55
    06:55
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    06:56
    06:56
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    06:57
    06:57
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    06:58
    06:58
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    06:59
    06:59
    Dark Current ×2 Chariot AoE

    The AoEs circle around the arena one step.

    07:10
    07:10
    Jury Overruling ×8 (+ 4 others) Line spread

    Themis glows either dark or light, indicating the mechanical sequence executed.

    Light: Jury Overruling (line spread) > Illusory Glare (chariot) > Inevitable Law (healer stack)

    Dark: Jury Overruling (line spread) > Illusory Gloom (dynamo) > Inevitable Sentence (partner stack)

    After the cast, clones of Themis dash toward each player, inflicting Blunt Resistance Down Blunt Resistance Down.

    Everyone moves to protean positions around the boss at max melee. Use the tiny diamonds around the boss to aid in positioning.

    If it's light, move into the hitbox on west (light party 1) or east (light party 2) for the stack.

    If it's dark, have either supports or DPS rotate clockwise or counter-clockwise to the next player and stack in their dynamo.

    07:15
    07:15
    Illusory Glare ×8 Chariot AoE
    07:15
    07:15
    Inevitable Law ×2 Chariot healer stack
    07:15
    07:15
    Illusory Gloom ×8 Dynamo AoE
    07:15
    07:15
    Inevitable Sentence ×4 Chariot partner stack
    07:29
    07:29
    Upheld Overruling (+ 4 others) Mechanic

    The boss tethers to a random party member and glows either dark or light, indicating the next mechanic.

    Light: Upheld Overruling (Stack) > Lightburst (chariot) > Inevitable Law (healer stack)

    Dark: Upheld Overruling (Tankbuster) > Dark Perimeter (dynamo) > Inevitable Sentence (partner stack)

    07:33
    07:33
    Lightburst Chariot AoE
    07:33
    07:33
    Inevitable Law ×2 Chariot healer stack
    07:33
    07:33
    Dark Perimeter Dynamo AoE
    07:33
    07:33
    Inevitable Sentence ×4 Chariot partner stack
    07:48
    07:48
    Divisive Overruling (+ 4 others) Mechanic

    Themis glows either dark or light, indicating the mechanical sequence executed.

    Light: Divisive Overruling (AoE line) > Divine Ruination (AoE sides) > Inevitable Law (healer stack)

    Dark: Divisive Overruling (AoE sides) > Ripples of Gloom (AoE line) > Inevitable Sentence (partner stack)

    After the cast, Themis dashes, leaving either the inside or outside of the dash safe.

    07:53
    07:53
    Divine Ruination Line AoE
    07:53
    07:53
    Inevitable Law ×2 Chariot healer stack
    07:53
    07:53
    Ripples of Gloom Sides AoE
    07:53
    07:53
    Inevitable Sentence ×4 Chariot partner stack
    08:06
    08:06
    Eunomia Raidwide

    Medium raidwide. Inflicts Bleeding Bleeding.

    08:32
    08:32
    Letter of the Law (+ 14 others) Mechanic

    A rapid sequence of previous mechanics combined.

    08:40
    08:40
    Twofold Revelation AoE

    Themis glows either dark or light, then summons 2 light and 2 dark spheres on the cardinals of the arena, and 4 dark and 4 light mirrors on the sides of the arena. Like before, the spheres of the same colour that Themis glowed in explode in a massive chariot while the corresponding mirrors fire a line through the arena.

    There are two safe spots during this mechanic: one is around the southern sphere, while one is around the northern sphere. The party should always take the southmost safe spot while the tethered tank should always take the northmost safe spot. Find the safe spot first, then look at the sides to determine where you have to stand in around the sphere. Remember you must find both the safe column and the safe row.

    08:49
    08:49
    Heart of Judgment 2P towers

    Themis summons four towers at the intercardinals of the arena. If not soaked by two players before the descending orb reaches the tower, the tower explodes, dealing massive damage to the entire party and inflicting Sustained Damage Sustained Damage.

    Use standard Inevitable Sentence partners. It is recommended to handle this mechanic true north, allowing you to target a waymarker while you're waiting for the preceding Upheld Ruling to resolve, then beeline for that marker once you've escaped Dark Perimeter.

    08:52
    08:52
    Upheld Ruling Mechanic

    Same as Upheld Overruling, but cast by a clone of Themis rather than Themis himself.

    08:56
    08:56
    Lightburst Chariot AoE

    Themis explodes in an AoE slightly smaller than max melee.

    08:56
    08:56
    Dark Perimeter Dynamo AoE

    Darkness ripples outwards from Themis, leaving only a circle inside his hitbox safe.

    09:01
    09:01
    Explosion ×4 2P towers

    Towers explode, dealing minimal damage to all players soaking them. If any towers do not have 2 players soaking them, deals massive damage and inflicts Sustained Damage Sustained Damage to the whole party. This damage is survivable if only one player is missing from a tower, but lethal if both players are missing.

    09:04
    09:04
    Divisive Ruling Line AoE

    Same as Divisive Overruling, but cast by a clone of Themis rather than Themis himself.

    09:09
    09:09
    Divine Ruination Line AoE

    Light scorches the path that Themis dashed. This line is larger than the size of the initial dash.

    09:09
    09:09
    Ripples of Gloom Sides AoE

    Darkness ripples outwards from Themis, leaving only a line through his hitbox safe.

    09:10
    09:10
    Dismissal Overruling Knockback

    Themis glows either dark or light, indicating the mechanical sequence executed.

    Light: Dismissal Overruling (knockback) > Inner Light (chariot) > Inevitable Law (healer stack)

    Dark: Dismissal Overruling (knockback) > Outer Dark (dynamo) > Inevitable Sentence (partner stack)

    After the cast, Themis inflicts a knockback slightly smaller than the radius of the arena.

    Either use Surecast Surecast or Arm's Length Arm's Length or position yourself close to the boss's center to avoid being knocked into the wall, then go in with your partner or out with your light party, depending on the boss's colour.

    09:16
    09:16
    Inner Light Chariot AoE

    Themis explodes in a burst of light, leaving his hitbox unsafe.

    Max melee and beyond is safe.

    09:16
    09:16
    Inevitable Law ×2 Chariot healer stack

    A 4-player stack on both healers. Targets a random player if any healer is dead. Can be easily survived as a 3-stack.

    09:16
    09:16
    Outer Dark Dynamo AoE

    Darkness explodes around Themis, leaving only his hitbox safe.

    09:16
    09:16
    Inevitable Sentence ×4 Chariot partner stack

    A 2-player stack on all DPS players. Targets a random player if any DPS are dead. Cannot be survived alone.

    09:24
    09:24
    Styx (+ 7 others) Chariot stack

    A full-party multi-hit stack. The first hit deals significantly more damage than the rest.

    09:25
    09:25
    Styx Chariot stack
    09:27
    09:27
    Styx Chariot stack
    09:28
    09:28
    Styx Chariot stack
    09:29
    09:29
    Styx Chariot stack
    09:30
    09:30
    Styx Chariot stack
    09:31
    09:31
    Styx Chariot stack
    09:32
    09:32
    Styx Chariot stack
    09:43
    09:43
    Lightstream ×3 Line rotating AoEs

    Summons three arcane cylinders that each shoot lines through the arena as they rotate either clockwise or counter-clockwise.

    One possible trick to find the safe spot quickly is to identify the "odd one out" – two of the cylinders will always rotate the same way while one of them rotates the other way. Find this cylinder. The safe spot is the second triangle in the direction it is not rotating.

    10:02
    10:02
    Divisive Overruling (+ 4 others) Mechanic

    Themis glows either dark or light, indicating the mechanical sequence executed.

    Light: Divisive Overruling (AoE line) > Divine Ruination (AoE sides) > Inevitable Law (healer stack)

    Dark: Divisive Overruling (AoE sides) > Ripples of Gloom (AoE line) > Inevitable Sentence (partner stack)

    After the cast, Themis dashes, leaving either the inside or outside of the dash safe.

    10:07
    10:07
    Divine Ruination Line AoE
    10:07
    10:07
    Inevitable Law ×2 Chariot healer stack
    10:07
    10:07
    Ripples of Gloom Sides AoE
    10:07
    10:07
    Inevitable Sentence ×4 Chariot partner stack
    10:23
    10:23
    Dike (+ 2 others) Tankbuster (MT & OT)

    High damage tankbuster. Invuln or tankswap.

    10:23
    10:23
    Dike Tankbuster (MT & OT)

    Pierces first-in-enmity with light damage, inflicting Light Resistance Down Light Resistance Down, and second-in-enmity with dark damage, inflicting Dark Resistance Down Dark Resistance Down.

    10:26
    10:26
    Dike Tankbuster (MT & OT)

    Pierces first-in-enmity with light damage, inflicting Light Resistance Down Light Resistance Down, and second-in-enmity with dark damage, inflicting Dark Resistance Down Dark Resistance Down.

    10:44
    10:44
    Jury Overruling ×8 (+ 4 others) Line spread

    Themis glows either dark or light, indicating the mechanical sequence executed.

    Light: Jury Overruling (line spread) > Illusory Glare (chariot) > Inevitable Law (healer stack)

    Dark: Jury Overruling (line spread) > Illusory Gloom (dynamo) > Inevitable Sentence (partner stack)

    After the cast, clones of Themis dash toward each player, inflicting Blunt Resistance Down Blunt Resistance Down.

    Everyone moves to protean positions around the boss at max melee. Use the tiny diamonds around the boss to aid in positioning.

    If it's light, move into the hitbox on west (light party 1) or east (light party 2) for the stack.

    If it's dark, have either supports or DPS rotate clockwise or counter-clockwise to the next player and stack in their dynamo.

    10:48
    10:48
    Illusory Glare ×8 Chariot AoE
    10:48
    10:48
    Inevitable Law ×2 Chariot healer stack
    10:48
    10:48
    Illusory Gloom ×8 Dynamo AoE
    10:48
    10:48
    Inevitable Sentence ×4 Chariot partner stack
    10:59
    10:59
    Eunomia Raidwide

    Medium raidwide. Inflicts Bleeding Bleeding.

    11:15
    11:15
    Ultimate Verdict Enrage

    Themis judges the party unworthy, instantly killing all players.