An alternate retelling of the Eden raid storyline in which Mitron hijacks Ryne's body during her attempts to materialize the power of Shiva and uses it to unlock Gaia's memories as Loghrif and fulfill their old promise.
This page is still a work-in-progress.
Current stage: 2
The page includes a general fight timeline, but is still missing detailed explanations of mechanics, as well as diagrams and a thorough proofchecking pass.
To get notified when this page gets updated or to help speed up the process, please consider joining our Discord!
HitAbilityType
00:14
00:14
Cyclonic Break(+ 5 others)Spread or stack
00:15
00:15
Cyclonic Break (Proteans)Conespread
00:17
00:17
Cyclonic Break (Baits)Conebaited AoE
00:17
00:17
SinsmokeChariotpartner stack
00:19
00:19
Cyclonic Break (Baits)Conebaited AoE
00:21
00:21
Cyclonic Break (Baits)Conebaited AoE
00:25
00:25
Powder Mark TrailTankbuster (MT)
00:35
00:35
Utopian Sky(+ 5 others)Mechanic
00:35
00:35
Untargetable
00:41
00:41
Burn MarkChariottankbuster (MT & OT)
00:50
00:50
Sinbound Fire IIIChariotlight-party stack
00:50
00:50
Sinbound Thunder IIIChariotspread
00:50
00:50
Blasting Zone×3LineAoE
00:57
00:57
Cyclonic Break(+ 5 others)Spread or stack
00:57
00:57
Cyclonic Break (Proteans)Conespread
00:59
00:59
Cyclonic Break (Baits)Conebaited AoE
00:59
00:59
SinsmokeChariotpartner stack
01:01
01:01
Cyclonic Break (Baits)Conebaited AoE
01:03
01:03
Cyclonic Break (Baits)Conebaited AoE
01:04
01:04
Turn of the Heavens(+ 8 others)Mechanic
01:05
01:05
Burnt Strike (Lightning)LineAoE
01:05
01:05
Bound of FaithStatus application
01:07
01:07
BurnoutLineAoE
01:11
01:11
Burnt Strike (Fire)LineAoE
01:13
01:13
BlastburnLineknockback
01:15
01:15
Brightfire×4ChariotAoE
01:16
01:16
Floating Fetters×2Mechanic
01:19
01:19
Sinsmoke×2Chariottargeted stack
01:20
01:20
Targetable
01:27
01:27
Burnished GloryRaidwide
01:42
01:42
Fall of Faith(+ 16 others)Mechanic
01:43
01:43
Floating FettersMechanic
01:45
01:45
Solemn ChargeMechanic
01:46
01:46
Floating FettersMechanic
01:46
01:46
SinblazeConestack
01:46
01:46
Bow ShockConespread (close)
01:48
01:48
Solemn ChargeMechanic
01:48
01:48
Floating FettersMechanic
01:49
01:49
SinblazeConestack
01:49
01:49
Bow ShockConespread (close)
01:50
01:50
Solemn ChargeMechanic
01:51
01:51
Floating FettersMechanic
01:52
01:52
SinblazeConestack
01:52
01:52
Bow ShockConespread (close)
01:53
01:53
Solemn ChargeMechanic
01:54
01:54
SinblazeConestack
01:54
01:54
Bow ShockConespread (close)
02:02
02:02
Burnished GloryRaidwide
02:11
02:11
Powder Mark TrailTankbuster (MT)
02:16
02:16
TowersTowers (random)
02:22
02:22
Burnt Strike(+ 2 others)LineAoE
02:24
02:24
BurnoutLineAoE
02:24
02:24
BlastburnLineknockback
02:26
02:26
ExplosionDamage
02:27
02:27
Burn MarkChariottankbuster (MT & OT)
02:41
02:41
Burnished GloryEnrage
02:43*
00:00
Targetable
02:55
00:11
Quadruple Slap(+ 2 others)Tankbuster (MT)
02:55
00:11
Quadruple Slap (Hit)Tankbuster (MT)
02:59
00:15
Quadruple Slap (Hit)Tankbuster (MT)
03:08
00:24
Mirror ImagePreparation
03:15
00:31
Diamond Dust(+ 21 others)Trio
03:18
00:35
Untargetable
03:24
00:40
Axe KickChariotAoE
03:24
00:40
Scythe KickDynamoAoE
03:25
00:41
The House of Light×4Conespread (close)
03:27
00:43
Frigid Stone×4Chariotspread
03:27
00:43
Icicle Impact×2ChariotAoE
03:31
00:47
Heavenly StrikeKnockback
03:31
00:47
Icicle Impact×4ChariotAoE
03:34
00:50
Frigid Needle×4StarAoE
03:35
00:51
Sinbound Holy×2Chariothealer stack
03:35
00:51
Icicle Impact×2ChariotAoE
03:36
00:53
Sinbound Holy×2Chariothealer stack
03:38
00:54
Sinbound Holy×2Chariothealer stack
03:40
00:56
Sinbound Holy×2Chariothealer stack
03:43
00:59
Frost ArmorGaze
03:43
00:59
Shining ArmorGaze
03:50
01:06
Twin StillnessConeAoE
03:50
01:06
Twin SilenceConeAoE
03:52
01:08
Twin StillnessConeAoE
03:52
01:08
Twin SilenceConeAoE
03:55
01:12
Targetable
04:03
01:19
Hallowed RayLinetargeted stack
04:12
01:29
Mirror, MirrorPreparation
04:26
01:43
Scythe KickDynamoAoE
04:27
01:43
Reflected Scythe KickDynamoAoE
04:27
01:43
The House of Light×8Conespread (close)
04:37
01:53
Reflected Scythe KickDynamoAoE
04:37
01:53
The House of Light×8Conespread (close)
04:43
01:59
Banish III×4Chariotpartner stack
04:43
01:59
Banish III Divided×8Chariotspread
04:52
02:08
Light Rampant(+ 12 others)Trio
04:55
02:11
Untargetable
05:00
02:16
Luminous Hammer×2Chariotpuddle
05:02
02:18
Luminous Hammer×2Chariotpuddle
05:03
02:19
Luminous Hammer×2Chariotpuddle
05:03
02:19
Bright Hunger×6Towers
05:05
02:21
Luminous Hammer×2Chariotpuddle
05:06
02:22
Luminous Hammer×2Chariotpuddle
05:09
02:25
Powerful Light×2Chariottargeted stack
05:18
02:34
Bright HungerTowers
05:21
02:37
Banish III×4Chariotpartner stack
05:21
02:37
Banish III Divided×8Chariotspread
05:24
02:40
Targetable
05:30
02:46
The House of Light×8Conespread
05:48
03:04
Untargetable
05:49
03:05
Absolute ZeroEnrage (threshold)
05:51
03:08
Swelling FrostKnockback
06:14
00:00
Targetable
06:23
00:09
Sinbound Blizzard III×4Conebaited AoE
06:25
00:10
Hiemal Storm×4Chariotpuddle
06:28
00:13
Hiemal Storm×4Chariotpuddle
06:29
00:14
Sinbound Blizzard III×4Conebaited AoE
06:31
00:17
Hiemal Storm×4Chariotpuddle
06:31
00:17
Hiemal Ray×4Chariottether spread
06:33
00:19
Hiemal Ray×4Chariottether spread
06:34
00:20
Sinbound Blizzard III×4Conebaited AoE
06:34
00:20
Hiemal Storm×4Chariotpuddle
06:35
00:21
Hiemal Ray×4Chariottether spread
06:38
00:23
Hiemal Storm×4Chariotpuddle
06:40
00:25
Sinbound Blizzard III×4Conebaited AoE
06:41
00:27
Hiemal Storm×4Chariotpuddle
06:44
00:30
Hiemal Storm×4Chariotpuddle
06:45
00:30
Sinbound Blizzard III×4Conebaited AoE
06:48
00:33
Hiemal Storm×4Chariotpuddle
06:50
00:36
Sinbound Blizzard III×4Conebaited AoE
06:51
00:36
Hiemal Storm×4Chariotpuddle
06:54
00:40
Hiemal Storm×4Chariotpuddle
06:55
00:41
Endless Ice AgeEnrage
06:55*
00:41
Untargetable
07:06
00:52
JunctionRaidwide
07:21
00:00
Targetable
07:25
00:04
Hell's JudgmentSets HP
07:39
00:18
Ultimate Relativity(+ 17 others)Raidwide
07:49
00:27
SpeedPreparation
07:51
00:30
Dark Fire III×3Chariotspread
07:51
00:30
Unholy DarknessChariotstack
07:56
00:35
Sinbound Meltdown×3Linerotating AoEs
08:01
00:40
Dark Blizzard IIIDynamoAoE
08:01
00:40
Dark Fire III×2Chariotspread
08:01
00:40
Unholy DarknessChariotstack
08:06
00:45
Sinbound Meltdown×3Linerotating AoEs
08:11
00:50
Dark Fire III×2Chariotspread
08:11
00:50
Unholy DarknessChariotstack
08:17
00:56
Sinbound Meltdown×2Linerotating AoEs
08:20
00:59
ReturnStatus expiration
08:20
00:59
StunStatus application
08:23
01:02
Dark Eruption×4Chariotspread
08:23
01:02
Shadoweye×3Gaze
08:23
01:02
Dark Water IIIChariotstack
08:24
01:03
StunStatus expiration
08:27
01:06
Shell CrusherChariotstack
08:35
01:14
Shockwave PulsarRaidwide
08:44
01:23
Black HaloConetankbuster (stack)
08:53
01:32
Spell-in-Waiting RefrainPreparation
09:01
01:40
Dark Water IIIStatus application
09:08
01:47
Apocalypse(+ 14 others)Mechanic
09:12
01:51
Dark Water III×2Chariotstack
09:14
01:53
Spirit TakerChariotspread
09:22
02:01
Apocalypse×4Chariotrotating AoEs
09:24
02:03
Apocalypse×6Chariotrotating AoEs
09:25
02:04
Dark Eruption×8Chariotspread
09:26
02:05
Apocalypse×6Chariotrotating AoEs
09:28
02:07
Apocalypse×6Chariotrotating AoEs
09:30
02:09
Apocalypse×6Chariotrotating AoEs
09:31
02:10
Dark Water III×2Chariotstack
09:32
02:11
Apocalypse×6Chariotrotating AoEs
09:32
02:11
Darkest DanceChariottankbuster (far)
09:33
02:12
Darkest DanceChariottankbuster (far)
09:36
02:15
Darkest DanceKnockback
09:40
02:19
Dark Water III×2Chariotstack
09:45
02:24
Shockwave PulsarRaidwide
09:59
02:38
Memory's EndEnrage (threshold)
10:02
02:41
Untargetable
10:14
00:00
Targetable
10:22
00:08
MaterializationArena change
10:33
00:19
Drachen ArmorChariotbaited AoE
10:36
00:21
Akh Rhai×8Chariotbaited AoE
10:38
00:24
Edge of OblivionRaidwide
10:39
00:25
Targetable
10:48
00:34
Darklit Dragonsong(+ 8 others)Mechanic
10:59
00:45
Bright Hunger×2Towers
11:00
00:46
The Path of Light×4Conespread (close)
11:03
00:48
Spirit TakerChariotspread
11:07
00:53
Dark Water III×2Chariotstack
11:07
00:53
Hallowed WingsSideAoE
11:10
00:56
Somber DanceChariottankbuster (far)
11:11
00:56
Somber DanceChariottankbuster (far)
11:14
01:00
Somber DanceChariottankbuster (close)
11:17
01:03
Edge of OblivionRaidwide
11:24
01:09
Akh Morn×2Chariottargeted stack
11:34
01:20
Morn AfahChariottargeted stack
11:49
01:35
Crystallize Time(+ 23 others)Trio
11:53
01:38
Untargetable
11:55
01:41
Edge of OblivionRaidwide
11:59
01:45
SpeedPreparation
12:01
01:47
Maelstrom×2DefamationAoE
12:02
01:48
Dark Water IIIChariotstack
12:04*
01:50
Longing of the Lost×2Defamationspread
12:04
01:50
Dark EruptionChariotspread
12:04
01:50
Dark Blizzard IIIDynamoAoE
12:04
01:50
Dark Aero III×2Knockback
12:07
01:53
Maelstrom×2DefamationAoE
12:07
01:53
Unholy DarknessChariotstack
12:09*
01:54
Longing of the Lost×2Defamationspread
12:11
01:56
Tidal LightLineexaflares
12:12
01:58
Maelstrom×2DefamationAoE
12:17
02:03
Tidal LightLineexaflares
12:21
02:07
Quietus×3Raidwide
12:27
02:12
Spirit TakerChariotspread
12:30
02:16
ReturnStatus expiration
12:30
02:16
StunStatus application
12:33
02:18
Hallowed WingsKnockback
12:37
02:23
Hallowed WingsKnockback
12:39
02:25
StunStatus expiration
12:42
02:28
Targetable
12:46
02:32
Akh Morn×2Chariottargeted stack
12:55
02:40
Edge of OblivionRaidwide
12:57
02:42
Morn AfahChariottargeted stack
13:10
02:55
Memory's EndEnrage
13:10
02:55
Absolute ZeroEnrage
13:10
02:55
Untargetable
14:27
00:00
Targetable
14:38
00:11
Fulgent Blade(+ 7 others)Mechanic
14:49
00:22
the Path of Darkness×2Lineexaflares
14:49
00:22
the Path of Light×2Lineexaflares
14:53
00:26
the Path of Darkness×2Lineexaflares
14:53
00:26
the Path of Light×2Lineexaflares
14:57
00:30
the Path of Darkness×2Lineexaflares
14:57
00:30
the Path of Light×2Lineexaflares
15:05
00:38
Akh Morn×2Chariottargeted stack
15:13
00:46
Paradise Regained(+ 7 others)Mechanic
15:24
00:56
Wings Dark and LightSidetankbuster (MT)
15:24
00:56
Explosion2P towers
15:24
00:57
Wings Dark and LightTankbuster (distance)
15:27
01:00
Explosion2P towers
15:27
01:00
Wings Dark and LightSidetankbuster (MT)
15:28
01:01
Wings Dark and LightTankbuster (distance)
15:31
01:03
Explosion2P towers
15:45
01:17
Polarizing Strikes(+ 11 others)Mechanic
15:47
01:20
Cruel Path of LightLineWild Charge
15:47
01:20
Cruel Path of DarknessLineWild Charge
15:49
01:22
Polarizing PathsLineAoE
15:52
01:25
Cruel Path of LightLineWild Charge
15:52
01:25
Cruel Path of DarknessLineWild Charge
15:54
01:27
Polarizing PathsLineAoE
15:57
01:29
Cruel Path of LightLineWild Charge
15:57
01:29
Cruel Path of DarknessLineWild Charge
15:59
01:31
Polarizing PathsLineAoE
16:01
01:34
Cruel Path of LightLineWild Charge
16:01
01:34
Cruel Path of DarknessLineWild Charge
16:19
01:52
Pandora's BoxRaidwide (LB)
16:31
02:04
Fulgent Blade(+ 7 others)Mechanic
16:42
02:15
the Path of Darkness×2Lineexaflares
16:42
02:15
the Path of Light×2Lineexaflares
16:46
02:19
the Path of Darkness×2Lineexaflares
16:46
02:19
the Path of Light×2Lineexaflares
16:50
02:23
the Path of Darkness×2Lineexaflares
16:50
02:23
the Path of Light×2Lineexaflares
16:58
02:31
Akh Morn×2Chariottargeted stack
17:11
02:43
Paradise Regained(+ 7 others)Mechanic
17:21
02:53
Wings Dark and LightSidetankbuster (MT)
17:21
02:54
Explosion2P towers
17:22
02:54
Wings Dark and LightTankbuster (distance)
17:25
02:57
Explosion2P towers
17:25
02:57
Wings Dark and LightSidetankbuster (MT)
17:25
02:58
Wings Dark and LightTankbuster (distance)
17:28
03:01
Explosion2P towers
17:37
03:09
Polarizing Strikes(+ 11 others)Mechanic
17:40
03:12
Cruel Path of LightLineWild Charge
17:40
03:12
Cruel Path of DarknessLineWild Charge
17:42
03:14
Polarizing PathsLineAoE
17:44
03:17
Cruel Path of LightLineWild Charge
17:44
03:17
Cruel Path of DarknessLineWild Charge
17:46
03:19
Polarizing PathsLineAoE
17:49
03:21
Cruel Path of LightLineWild Charge
17:49
03:21
Cruel Path of DarknessLineWild Charge
17:51
03:23
Polarizing PathsLineAoE
17:54
03:26
Cruel Path of LightLineWild Charge
17:54
03:26
Cruel Path of DarknessLineWild Charge
18:02
03:35
Fulgent Blade(+ 7 others)Mechanic
18:13
03:46
the Path of Darkness×2Lineexaflares
18:13
03:46
the Path of Light×2Lineexaflares
18:17
03:50
the Path of Darkness×2Lineexaflares
18:17
03:50
the Path of Light×2Lineexaflares
18:21
03:54
the Path of Darkness×2Lineexaflares
18:21
03:54
the Path of Light×2Lineexaflares
18:29
04:02
Akh Morn×2Chariottargeted stack
18:59
04:32
Paradise LostEnrage
The enemy or enemies on the field become untargetable.
The enemy or enemies on the field become targetable (again).
The exact timing of this action may vary as it's based on a health push (i.e. it happens once all enemies on the field are eliminated or reduced past a certain health threshold, not sooner).
The exact timing of this action may vary as it's based on player action (i.e. it happens as players resolve a specific debuff or interact with the arena in a certain way).
Spread or stack
A mechanic with 2 variations. Players must either spread or stack with a partner. The only way to tell which variation the boss is using is some boss or arena tell like a specific stance, VFX, or animation.
Cyclonic Break
Spread or stack
Cast:6.5s
Damage (total):245,261
More information about this mechanic will be added soon!
00:00Cyclonic Break (Proteans)
More information about this mechanic will be added soon!
00:02Cyclonic Break (Baits)
More information about this mechanic will be added soon!
00:02Sinsmoke
More information about this mechanic will be added soon!
00:04Cyclonic Break (Baits)
More information about this mechanic will be added soon!
00:06Cyclonic Break (Baits)
More information about this mechanic will be added soon!
Spread
Hits targeted players with an unavoidable AoE. Targeted players should spread out from each other, as clipping each other is usually lethal.
AoE
Refers to an area of effect attack, i.e. an attack that can hit multiple enemies or players if they are too close to the target.
Cone
Affects targets within a cone-shaped AoE. A cone can be anywhere from just a few degrees to 179° large.
Cyclonic Break (Proteans)
Conespread
Damage:96,521
More information about this mechanic will be added soon!
Baited AoE
An AoE that spawns on player's (past) position but does not resolve until later. Players should move out of the AoE before it resolves to avoid taking damage.
Cyclonic Break (Baits)
Conebaited AoE
More information about this mechanic will be added soon!
Partner stack
A heavy-hitting attack on one party member that cannot be survived alone. One other party member must stack close to divide the damage amongst themselves and make it survivable.
Chariot
A standard point-blank circle affecting targets within its radius.
Named after Neul deus Darnus's eponymous attack, Iron Chariot.
Iron Chariot
Action
Cast:2.5s
More information about this mechanic will be added soon!
Sinsmoke
Chariotpartner stack
Damage:148,740
More information about this mechanic will be added soon!
Cyclonic Break (Baits)
Conebaited AoE
More information about this mechanic will be added soon!
Tankbuster (MT)
A heavy-hitting attack on the party member with the highest enmity that must be heavily mitigated with tank cooldowns to survive, and generally necessitates a tankswap afterward.
Tankswap
A strategy whereby the two tanks "swap" their enmity values. The main tank becomes the off-tank and vice-versa. Generally accomplished via the off-tank using Provoke and, optionally, the main tank using Shirk afterwards.
Provoke
Action
More information about this mechanic will be added soon!
Shirk
Action
More information about this mechanic will be added soon!
Powder Mark Trail
Tankbuster (MT)
Cast:5s
Damage:675,000
More information about this mechanic will be added soon!
Mechanic
A mechanic that does nothing on its own but sets up a series of other mechanics.
Utopian Sky
Mechanic
Cast:4s
Damage (total):10,525,627
More information about this mechanic will be added soon!
00:05Burn Mark
More information about this mechanic will be added soon!
00:15Sinbound Fire III
More information about this mechanic will be added soon!
00:15Sinbound Thunder III
More information about this mechanic will be added soon!
00:15Blasting Zone×3
More information about this mechanic will be added soon!
Tankbuster (MT & OT)
A heavy-hitting attack on the two party members with the highest enmity that must be heavily mitigated with tank cooldowns to survive, and often necessitates a tankswap afterward.
Burn Mark
Chariottankbuster (MT & OT)
Damage:287,258
More information about this mechanic will be added soon!
Light-party stack
A heavy-hitting attack on either both healers or both tanks that cannot be survived alone. The party must be divided into light parties, and those light parties must stack on top of each other to divide the damage amongst themselves and make it survivable.
Sinbound Fire III
Chariotlight-party stack
Damage:119,185
More information about this mechanic will be added soon!
Sinbound Thunder III
Chariotspread
Damage:119,185
More information about this mechanic will be added soon!
AoE
Leaves only a specific section of the arena safe.
Line
Affects targets who are in-line with the source. Hits both in front and behind the source. To avoid, stay far enough to either side of the source.
Blasting Zone
LineAoE
Damage:9,999,999
More information about this mechanic will be added soon!
Turn of the Heavens
Mechanic
Cast:7s
Damage (total):124,086
More information about this mechanic will be added soon!
00:00Burnt Strike (Lightning)
More information about this mechanic will be added soon!
00:00Bound of Faith
More information about this mechanic will be added soon!
00:02Burnout
More information about this mechanic will be added soon!
00:06Burnt Strike (Fire)
More information about this mechanic will be added soon!
00:08Blastburn
More information about this mechanic will be added soon!
00:11Brightfire×4
More information about this mechanic will be added soon!
00:11Floating Fetters×2
More information about this mechanic will be added soon!
00:14Sinsmoke×2
More information about this mechanic will be added soon!
Burnt Strike (Lightning)
LineAoE
Cast:6.5s
More information about this mechanic will be added soon!
00:01Burnout
More information about this mechanic will be added soon!
Status application
Inflicts one or more status effects on players.
Bound of Faith
Status application
Cast:10s
More information about this mechanic will be added soon!
Burnout
LineAoE
Cast:9.7s
More information about this mechanic will be added soon!
Burnt Strike (Fire)
LineAoE
Cast:6.5s
More information about this mechanic will be added soon!
00:01Blastburn
More information about this mechanic will be added soon!
Knockback
Knocks back all players from a given location. Can not be avoided using Surecast or Arm's Length.
Surecast
Action
More information about this mechanic will be added soon!
Arm's Length
Action
More information about this mechanic will be added soon!
Blastburn
Lineknockback
Cast:10s
More information about this mechanic will be added soon!
Brightfire
ChariotAoE
Cast:8s
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Floating Fetters
Mechanic
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Targeted stack
A heavy-hitting attack on a targeted player that cannot be survived alone.
Sinsmoke
Chariottargeted stack
Damage:124,086
More information about this mechanic will be added soon!
Raidwide
Hits all party members with moderate to heavy damage.
Burnished Glory
Raidwide
Cast:5s
Damage:146,513
More information about this mechanic will be added soon!
Fall of Faith
Mechanic
Cast:9s
Damage (total):955,388
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00:00Floating Fetters
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00:02Solemn Charge
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00:03Floating Fetters
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00:04Sinblaze
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00:04Bow Shock
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00:05Solemn Charge
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00:06Floating Fetters
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00:07Sinblaze
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00:07Bow Shock
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00:08Solemn Charge
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00:08Floating Fetters
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00:09Sinblaze
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00:09Bow Shock
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00:10Solemn Charge
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00:12Sinblaze
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00:12Bow Shock
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Solemn Charge
Mechanic
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Stack
A heavy-hitting attack on one party member that cannot be survived alone. As many other party members as possible must stack close to divide the damage amongst themselves and make it survivable.
Sinblaze
Conestack
Damage:118,494
More information about this mechanic will be added soon!
Spread (close)
An unavoidable player-targeted AoE that deals damage to the closest player(s) and all players around them. Targeted players should spread out from each other, as clipping each other is usually lethal.
Bow Shock
Conespread (close)
Damage:120,353
More information about this mechanic will be added soon!
Towers (random)
Towers (in the form of circular areas on the ground) appear in the arena. Each tower must be occupied by a random number of players, generally totaling 8. If less than the required number of players occupy the tower when it resolves, it will deal heavy damage and inflict debuffs on every party member, often killing the entire party instantly.
Towers
Towers (random)
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Burnt Strike
LineAoE
Cast:6.5s
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00:01Burnout
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00:01Blastburn
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Damage
Deals targeted damage to a specific player. Cannot be avoided or shared and must usually be mitigated instead. Similar to a tankbuster, but doesn't cleave and can target any player, and therefore deals less damage overall.
Explosion
Damage
Cast:10.5s
Damage:45,088
More information about this mechanic will be added soon!
Enrage
Instantly kills all players and ends the fight. Ignores Transcendent and other invulnerabilities. After this cast, the screen will fade to black even if some party members are still alive (for example through a well-timed raise).
Transcendent
Enhancement
Recently resurrected and temporarily invulnerable to most damage. Status ends upon execution of an action.
Burnished Glory
Enrage
Cast:10s
Damage:9,999,999
More information about this mechanic will be added soon!
Quadruple Slap
Tankbuster (MT)
Cast:5s
Damage (total):1,044,000
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00:00Quadruple Slap (Hit)
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00:04Quadruple Slap (Hit)
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Quadruple Slap (Hit)
Tankbuster (MT)
Cast:2.5s
Damage:522,000
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Preparation
The enemy or enemies change their form or otherwise prepare for an upcoming mechanic in a certain way.
Mirror Image
Preparation
Cast:3s
More information about this mechanic will be added soon!
Trio
Named after the eponymous actions in The Unending Coil of Bahamut (Ultimate) (such as Quickmarch Trio, Blackfire Trio, or Fellruin Trio), in which this kind of mechanic first appeared. Nowadays, a "trio" mechanic doesn't necessarily have anything to do with "three" and is instead usually marked by one or multiple of the following characteristics:
a complex mechanic with several moving parts layered on top of each other
the individual parts of the mechanic execute in quick succession
those individual parts are often executed by different bosses
all enemies are untargetable for the duration of the mechanic
Quickmarch Trio
Action
Cast:4s
More information about this mechanic will be added soon!
Blackfire Trio
Action
Cast:4s
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Fellruin Trio
Action
Cast:4s
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Diamond Dust
Trio
Cast:5s
Damage (total):792,940
Damage (initial hit):197,512
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00:08Axe Kick
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00:08Scythe Kick
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00:09The House of Light×4
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00:11Frigid Stone×4
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00:11Icicle Impact×2
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00:15Heavenly Strike
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00:15Icicle Impact×4
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00:18Frigid Needle×4
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00:19Sinbound Holy×2
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00:19Icicle Impact×2
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00:21Sinbound Holy×2
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00:22Sinbound Holy×2
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00:24Sinbound Holy×2
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00:27Frost Armor
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00:27Shining Armor
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00:34Twin Stillness
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00:34Twin Silence
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00:36Twin Stillness
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00:36Twin Silence
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Axe Kick
ChariotAoE
Cast:6s
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Dynamo
Affects targets outside the inner radius of an inverted circle. Or, in other words, a ring or donut that affects targets outside of it.
Some dynamo AoEs have an unlimited outer radius, while some can be avoided by being far enough away.
Named after Nael deus Darnus's eponymous attack, Lunar Dynamo.
Lunar Dynamo
Action
Cast:2.5s
More information about this mechanic will be added soon!
Scythe Kick
DynamoAoE
Cast:6s
More information about this mechanic will be added soon!
The House of Light
Conespread (close)
Damage:126,800
More information about this mechanic will be added soon!
Frigid Stone
Chariotspread
Damage:118,736
More information about this mechanic will be added soon!
Icicle Impact
ChariotAoE
Cast:9s
More information about this mechanic will be added soon!
Heavenly Strike
Knockback
More information about this mechanic will be added soon!
Star
Spawns multiple line AoEs from a central point, usually one line per principal.
Principal
The union of cardinals and intercardinals.
Refers to the eight "principal winds": north, northeast, east, southeast, south, southwest, west, and northwest. Fight mechanics with random elements frequently randomize which principal position the mechanic appears on.
Frigid Needle
StarAoE
Cast:5s
More information about this mechanic will be added soon!
Healer stack
A heavy-hitting attack on both healers that cannot be survived alone. The party must be divided into light parties, and those light parties must stack close to their respective healer to divide the damage amongst themselves and make it survivable.
Sinbound Holy
Chariothealer stack
Damage:87,473
More information about this mechanic will be added soon!
Gaze
Players must look away from a given target (often the boss). Failing to do so usually inflicts a debilitating debuff like Doom.
Doom
Enfeeblement
Certain death when counter reaches zero.
Frost Armor
Gaze
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Shining Armor
Gaze
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Twin Stillness
ConeAoE
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Twin Silence
ConeAoE
Cast:3.5s
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Hallowed Ray
Linetargeted stack
Damage:190,804
More information about this mechanic will be added soon!
Mirror, Mirror
Preparation
Cast:3s
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Reflected Scythe Kick
DynamoAoE
Cast:10s
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Banish III
Chariotpartner stack
Damage:91,076
More information about this mechanic will be added soon!
Banish III Divided
Chariotspread
Damage:90,118
More information about this mechanic will be added soon!
Light Rampant
Trio
Cast:5s
Damage (total):753,083
Damage (initial hit):203,476
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00:07Luminous Hammer×2
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00:09Luminous Hammer×2
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00:11Luminous Hammer×2
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00:11Bright Hunger×6
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00:12Luminous Hammer×2
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00:14Luminous Hammer×2
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00:16Powerful Light×2
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00:25Bright Hunger
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00:29Banish III×4
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00:29Banish III Divided×8
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Puddle
An attack that leaves behind a puddle in a specific location (often on a player's location), usually inflicting a (often lethal) DoT to any players who step onto this puddle at any point before it fades.
After the puddle is initially dropped, there is a grace period that provides enough time for the player(s) who dropped the puddle to step out of it before the puddle takes effect.
DoT
A status effect that deals damage over time. One damage tick happens approximately every three seconds.
Luminous Hammer
Chariotpuddle
Damage:21,242
More information about this mechanic will be added soon!
Towers
Towers (in the form of circular areas on the ground) appear in the arena. Each tower must be occupied by at least one person. If no player occupies the tower when it resolves, it will deal heavy damage and inflict debuffs on every party member, often killing the entire party instantly.
Bright Hunger
Towers
Damage:63,518
More information about this mechanic will be added soon!
Powerful Light
Chariottargeted stack
Damage:135,167
More information about this mechanic will be added soon!
The House of Light
Conespread
Damage:125,894
More information about this mechanic will be added soon!
Enrage (threshold)
Instantly kills all players and ends the fight, unless the enemy or enemies are brought down past a certain HP threshold, in which case this attack does standard raidwide damage.
Absolute Zero
Enrage (threshold)
Damage:199,359
More information about this mechanic will be added soon!
Knockback
Knocks back all players from a given location. Can be avoided using Surecast or Arm's Length.
Swelling Frost
Knockback
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Sinbound Blizzard III
Conebaited AoE
Cast:3.3s
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Hiemal Storm
Chariotpuddle
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Tether spread
Tethers to some players. The tether may be able to be passed around. When the mechanic resolves, hits all tethered players with an unavoidable AoE. Tethered players should make sure they're not near any other player.
Hiemal Ray
Chariottether spread
Damage:41,596
More information about this mechanic will be added soon!
Endless Ice Age
Enrage
Cast:40s
Damage:9,999,999
More information about this mechanic will be added soon!
Junction
Raidwide
Damage:180,000
More information about this mechanic will be added soon!
Sets HP
Sets HP to a specific value (often 1) instead of dealing damage. Because attacks of this kind don't deal actual damage, they ignore any kind of mitigation or shielding.
Hell's Judgment
Sets HP
Cast:4s
More information about this mechanic will be added soon!
Ultimate Relativity
Raidwide
Cast:10s
Damage (total):1,608,763
Damage (initial hit):200,520
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00:09Speed
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00:11Dark Fire III×3
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00:11Unholy Darkness
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00:17Sinbound Meltdown×3
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00:21Dark Blizzard III
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00:21Dark Fire III×2
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00:21Unholy Darkness
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00:27Sinbound Meltdown×3
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00:31Dark Fire III×2
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00:31Unholy Darkness
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00:38Sinbound Meltdown×2
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00:43Dark Eruption×4
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00:43Shadoweye×3
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00:43Dark Water III
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Speed
Preparation
Cast:5.5s
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Dark Fire III
Chariotspread
Damage:158,773
More information about this mechanic will be added soon!
Unholy Darkness
Chariotstack
Damage:126,743
More information about this mechanic will be added soon!
Rotating AoEs
These AoEs rotate around the arena. Players must identify which direction the AoEs will rotate in to avoid standing in its immediate path, then follow the AoEs as they rotate.
Sinbound Meltdown
Linerotating AoEs
Damage:127,010
More information about this mechanic will be added soon!
Dark Blizzard III
DynamoAoE
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Delayed execution
Represents a mechanic that will be executed when the status effect expires.
Return
Delayed execution
Duration:24s / 14s
Aetherially entwined with the temporal manifold. You will be stunned and drawn back to your aetherial trace when this effect expires.
Status expiration
One or more status effects fall off from players.
Impairment
Impairs the player's movement or actions in some way.
Stun
Impairment
Duration:10s / 4s / 9s
Unable to execute actions.
Dark Eruption
Chariotspread
Damage:75,007
More information about this mechanic will be added soon!
Shadoweye
Gaze
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Dark Water III
Chariotstack
Damage:95,658
More information about this mechanic will be added soon!
Shell Crusher
Chariotstack
Damage:124,393
More information about this mechanic will be added soon!
Shockwave Pulsar
Raidwide
Cast:5s
Damage:165,080
More information about this mechanic will be added soon!
Tankbuster (stack)
A heavy-hitting attack on the party member with the highest enmity that must be heavily mitigated with tank cooldowns and shared by another tank to survive.
Black Halo
Conetankbuster (stack)
Cast:5s
Damage:373,386
More information about this mechanic will be added soon!
Spell-in-Waiting Refrain
Preparation
Cast:2s
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Dark Water III
Status application
Cast:5s
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Apocalypse
Mechanic
Cast:4s
Damage (total):1,128,350
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00:03Dark Water III×2
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00:05Spirit Taker
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00:13Apocalypse×4
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00:15Apocalypse×6
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00:16Dark Eruption×8
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00:17Apocalypse×6
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00:19Apocalypse×6
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00:21Apocalypse×6
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00:22Dark Water III×2
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00:23Apocalypse×6
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00:24Darkest Dance
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00:24Darkest Dance
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00:27Darkest Dance
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00:31Dark Water III×2
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Spirit Taker
Chariotspread
Damage:70,369
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Apocalypse
Chariotrotating AoEs
More information about this mechanic will be added soon!
Tankbuster (far)
A heavy-hitting attack that targets the farthest player from the boss and must be heavily mitigated with tank cooldowns to survive.
Darkest Dance
Chariottankbuster (far)
Cast:5s
Damage (total):696,000
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00:00Darkest Dance
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00:03Darkest Dance
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Darkest Dance
Chariottankbuster (far)
Damage:680,000
More information about this mechanic will be added soon!
Darkest Dance
Knockback
Damage:16,000
More information about this mechanic will be added soon!
Memory's End
Enrage (threshold)
Damage:201,726
More information about this mechanic will be added soon!
Arena change
Modifies the arena or floor in some way. Is often but not always accompanied by a raidwide.
Materialization
Arena change
Cast:3s
More information about this mechanic will be added soon!
Drachen Armor
Chariotbaited AoE
More information about this mechanic will be added soon!
Akh Rhai
Chariotbaited AoE
Cast:2.5s
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Edge of Oblivion
Raidwide
Cast:5s
Damage:62,825
More information about this mechanic will be added soon!
Darklit Dragonsong
Mechanic
Cast:5s
Damage (total):1,123,654
Damage (initial hit):204,558
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00:11Bright Hunger×2
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00:12The Path of Light×4
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00:14Spirit Taker
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00:19Dark Water III×2
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00:19Hallowed Wings
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00:22Somber Dance
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00:22Somber Dance
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00:25Somber Dance
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The Path of Light
Conespread (close)
Damage:109,551
More information about this mechanic will be added soon!
Side
Affects anyone on the west or east side of the source. Cannot be outranged. To avoid, the only option is to stay on the other side.
Hallowed Wings
SideAoE
Cast:5s
More information about this mechanic will be added soon!
Somber Dance
Chariottankbuster (far)
Cast:5s
Damage (total):580,000
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00:00Somber Dance
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00:03Somber Dance
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Somber Dance
Chariottankbuster (far)
Damage:290,000
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Tankbuster (close)
A heavy-hitting attack that targets the closest player to the boss and must be heavily mitigated with tank cooldowns to survive.
Somber Dance
Chariottankbuster (close)
Damage:290,000
More information about this mechanic will be added soon!
Akh Morn
Chariottargeted stack
Damage:160,000
More information about this mechanic will be added soon!
Morn Afah
Chariottargeted stack
Cast:6s
Damage:180,000
More information about this mechanic will be added soon!
Crystallize Time
Trio
Cast:10s
Damage (total):1,251,338
Damage (initial hit):225,675
More information about this mechanic will be added soon!
00:06Edge of Oblivion
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00:09Speed
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00:11Maelstrom×2
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00:12Dark Water III
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00:14Longing of the Lost×2
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00:14Dark Eruption
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00:14Dark Blizzard III
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00:14Dark Aero III×2
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00:17Maelstrom×2
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00:17Unholy Darkness
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00:19Longing of the Lost×2
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00:21Tidal Light
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00:22Maelstrom×2
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00:27Tidal Light
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00:31Quietus×3
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00:37Spirit Taker
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00:43Hallowed Wings
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00:47Hallowed Wings
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Speed
Preparation
Cast:5.5s
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Defamation
Circular like chariots, but significantly larger, often the size of the whole arena.
Named after the eponymous attack in Alexander: Soul of the Creator (Savage).
Maelstrom
DefamationAoE
Cast:1.5s
More information about this mechanic will be added soon!
Longing of the Lost
Defamationspread
Damage:126,301
More information about this mechanic will be added soon!
Dark Aero III
Knockback
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Exaflares
A series of AoEs traveling in a specific direction through the arena until they reach the other side.
Exaflares are a recurring attack throughout the Final Fantasy series. In Final Fantasy XIV they first appeared by that name in The Unending Coil of Bahamut (Ultimate), though the attack did appear before then by various other names.
Tidal Light
Lineexaflares
Cast:3s
More information about this mechanic will be added soon!
Quietus
Raidwide
Damage:40,423
More information about this mechanic will be added soon!
Hallowed Wings
Knockback
Cast:0.5s
Damage:151,018
More information about this mechanic will be added soon!
Memory's End
Enrage
Cast:10s
Damage:9,999,999
More information about this mechanic will be added soon!
Absolute Zero
Enrage
Cast:10s
Damage:9,999,999
More information about this mechanic will be added soon!
Fulgent Blade
Mechanic
Cast:6s
Damage (total):398,107
Damage (initial hit):200,557
More information about this mechanic will be added soon!
00:11the Path of Darkness×2
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00:11the Path of Light×2
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00:15the Path of Darkness×2
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00:15the Path of Light×2
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00:19the Path of Darkness×2
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00:19the Path of Light×2
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00:26Akh Morn×2
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The Path of Darkness
Lineexaflares
Cast:7s
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The Path of Light
Lineexaflares
Cast:7s
More information about this mechanic will be added soon!
Akh Morn
Chariottargeted stack
Damage:197,550
More information about this mechanic will be added soon!
Paradise Regained
Mechanic
Cast:4s
Damage (total):1,958,504
More information about this mechanic will be added soon!
00:10Wings Dark and Light
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00:10Explosion
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00:11Wings Dark and Light
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00:13Explosion
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00:14Wings Dark and Light
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00:14Wings Dark and Light
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00:17Explosion
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Wings Dark and Light
Sidetankbuster (MT)
Damage:452,250
More information about this mechanic will be added soon!
2P towers
Towers (in the form of circular areas on the ground) appear in the arena. Each tower must be occupied by at least two players. If less than two players occupy the tower when it resolves, it will deal heavy damage and inflict debuffs on every party member, often killing the entire party instantly.
Explosion
2P towers
Damage:47,226
More information about this mechanic will be added soon!
Tankbuster (distance)
A heavy-hitting attack that targets either the closest or farthest player to the boss and must be heavily mitigated with tank cooldowns to survive.
Wings Dark and Light
Tankbuster (distance)
Damage:456,163
More information about this mechanic will be added soon!
Polarizing Strikes
Mechanic
Cast:6.5s
Damage (total):964,512
More information about this mechanic will be added soon!
00:02Cruel Path of Light
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00:02Cruel Path of Darkness
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00:04Polarizing Paths
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00:07Cruel Path of Light
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00:07Cruel Path of Darkness
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00:09Polarizing Paths
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00:11Cruel Path of Light
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00:11Cruel Path of Darkness
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00:13Polarizing Paths
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00:16Cruel Path of Light
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00:16Cruel Path of Darkness
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Wild Charge
A stack (almost always in the shape of a line) that has a different effect on the first player(s) hit than the players behind them.
In practice, this usually translates to the first target(s) taking massive damage and requiring the use of tank cooldowns to live, with non-tanks behind them. In some cases, however, the first target(s) may simply be inflicted with a special status effect.
Named after Imdugud's eponymous attack, Wild Charge.
Wild Charge
Action
More information about this mechanic will be added soon!
Cruel Path of Light
LineWild Charge
Cast:0.5s
Damage:120,443
More information about this mechanic will be added soon!
Cruel Path of Darkness
LineWild Charge
Cast:0.5s
Damage:120,685
More information about this mechanic will be added soon!
Polarizing Paths
LineAoE
Cast:2.5s
More information about this mechanic will be added soon!
Raidwide (LB)
A raidwide that must be mitigated with a limit break 3 to survive.
Pandora's Box
Raidwide (LB)
Cast:12s
Damage:824,919
More information about this mechanic will be added soon!
Paradise Lost
Enrage
Cast:21.5s
Damage:9,999,999
More information about this mechanic will be added soon!